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NPC Generator

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Advanced [show]


Zagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white cloak and cross-gartered grey stockings. Her silver hair is well kept. This green eyed westerner is not easily forgotten.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Zagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 7 years old her parents immigrated from the west. After coming to the age of reason, Zagga took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Zagga Brandon, Female Half-Orc Cleric 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 30 pp. Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Emerald Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel armored body suit, with a simple white line shooting up and back down. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bellfounder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north.

Ideals: Logical. Flaws: Ugly, Shy, Disease. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Emerald Of Ivory, Male Tabaxi Rogue 13
Medium (6'7") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 92 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 14 (+2)16 (+3)
Skills Investigation +7, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Ignan, Goblin
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 800 pp. Violet garnet (200 gp). Moss agate (5 gp). Blue sapphire (600 gp). Deep blue spinel (200 gp). Moss agate (5 gp). Golden yellow topaz (200 gp). Black opal (600 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Alexandrite (200 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports tan clothing, slightly heavier than average wear. Her chestnut hair is cut short. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Sold as a small child to a brothel owner, Xanaphia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Xanaphia Amastacia, Female Elf Expert 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Chain shirt. 1 Breastplate.


Social Check DCs


Heward Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear yellow pants and tee shirts. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and to unite with his sister

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Poor, Nature. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Heward Mellegaard, Male Half-Elf Druid 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 10 (+0)17 (+3)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Infernal, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Reynard Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Glassblower uniform, marred by beers. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Mayor, who enjoyed hunting, Reynard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Glassblower.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Reynard Mystralath, Male Half-Elf Warrior 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 350 gp. 1 Silk rope.


Social Check DCs


Helja Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She keeps her long red hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Helja Helcral, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his black hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Traubon studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Traubon Dankil, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 15 (+2)4 (-3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 190 gp.


Social Check DCs


Ilde Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and silver with streaks of auburn, and is pulled back with small brown clips. Her hazel eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ilde Rumnaheim, Female Dwarf Expert 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 8
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Cimer Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears a small hat to cover his moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Cimer hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Cimer Abstract, Male Tiefling Monk 7
Medium (5'0") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Carnelian (60 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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