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NPC Generator

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Advanced [show]


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Scribe uniform. His brown fur is kept up in a ponytail inside a small hat. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Seven studied abroad. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Seven In Shadow, Male Tabaxi Bard 3
Medium (6'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Celestial, Auran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bhevek Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and an old rival family wants him found

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Family, Nature. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Bhevek Swiftwhistle, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Star ruby (1200 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Raethran, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is braided into rings. His eyes are likewise amber.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. After months of barely getting by, Naill managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Insane, Fearful, Depressed. Bonds: Rich, Immigrant, Criminal record. Occupation: Architect

Voice: Raspy

Attributes [hide]

Naill Raethran, Male Elf Ranger 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp.


Social Check DCs


Paela Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her brown hair is knotted and matted. Her gray eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the south, but her parents moved at a very young age to the east. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Bounty Hunter.

Motivation: Further expansion of business; and expand her business

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Paela Porridgepot, Female Halfling Fighter 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Goblin, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Pink pearl (50 gp). 1 Silver holy symbol. 1 Disguise kit. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Norman was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Persistence. Flaws: Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Norman Hallewell, Male Human Ranger 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Freshwater pearl (11 gp).


Social Check DCs


Cairn Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his flail. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is still thick. His black eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Pacifist, Impeccable. Bonds: Adventurer, Rich. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Cairn Idea, Male Tiefling Monk 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp. Amethyst (110 gp). Silver pearl (110 gp). Malachite (13 gp).


Social Check DCs


Maynild Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears rags and sports a simple walking cane. Her brown hair, when down, is lengthy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Maynild began to lead the lost caravan. She got away from her former life and has fallen to alcoholism.

Motivation: Revenge; and many goblins want her driven away

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Enemies, Has a crush. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Maynild Beitz, Female Human Cleric 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Roger Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with yellow stripes complete with hood. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Selfish, PTSD. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Roger Huckabee, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp. Coral (100 gp). 1 Masterwork studded leather.


Social Check DCs


Megren Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. She wears a colorful flower in her scarlet crest. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Megren Mohradyllion, Female Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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