Ilde Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman typically wears grey cloth garments or leather armor. She has a penchant for wearing a ring with an oversized jet on her right hand. Her auburn hair is matted, messy, and big. She has several tiny jet earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She is skeptical of what others tell her and is slow to trust.
History: Ilde was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent father.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Shivering Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She wears a simple brown robe with tan stripes complete with hood, and her gloved hand is found clutching a halberd. Her orange fur has been sun bleached extensively. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was granted psionic powers by her dying sister.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend
Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Rock crystal (30 gp). Violet garnet (1400 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.
Hobart Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His white hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 3 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 119 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 7000 gp. Azurite (4 gp). Obsidian (4 gp). Lapis lazuli (4 gp). Black opal (800 gp). Iolite (50 gp). Fire opal (800 gp). Golden yellow topaz (800 gp). Azurite (4 gp). White pearl (100 gp). Blue sapphire (800 gp). Tiger eye turquoise (4 gp). Sard (50 gp). Blue quartz (4 gp). Aquamarine (800 gp). Blue star sapphire (800 gp). Pink pearl (100 gp). Alexandrite (800 gp). Silver pearl (100 gp). Eye agate (4 gp). Deep blue spinel (800 gp). Bloodstone (50 gp). Deep blue spinel (800 gp). 1 Medium magic item.
Quespa Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her green crest is greasy and uncared for. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Mentor, Immigrant. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zagga Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'8". She is dressed in a clean white cloak covering her clean studded leather, and her gloved hand is found clutching a nunchaku. She has a long silver ponytail with little hanging trinkets. Her blue eyes dart from person to person.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Actor in town.
History: Gifted from a young age, Zagga studied abroad. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has drifted from career to career and currently works as a Actor.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item.
Hatae Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. With bright black hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hatae liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 2 years later her spouse died after the birth of her son. Heartbroken, Hatae never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is greedy.
Ideals: Athletic. Bonds: Attractive, In love, Rich, Nature. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal, Ignan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. 1 Breastplate.
Ruloth Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy black dress. Her silver crest is thinning but still full. Her gold eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the south. After coming to the age of reason, Ruloth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Kiirith Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long bronze crest kept up in a rat tail. He has gleaming, smiling red eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He was raised in a forest tribe. Kiirith liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Fighting, Athletic. Flaws: Lazy. Bonds: Nature. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 180 pp.
Henry Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a gnolls raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He struck the Herbalist job and began his own company from there.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and many gnolls want him driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Sard (30 gp).
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