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NPC Generator

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Advanced [show]


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his red fur up. His eyes are amber and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Emerald Running, Male Tabaxi Sorcerer 6
Medium (6'6") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 110 pp. Emerald (1400 gp). 1 Minor magic item.


Social Check DCs


Silent Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her orange fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a daughter. After a long history of fighting, Silent and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and expand her business

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Military, In love, Job. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silent Of Clay, Female Tabaxi Paladin 5
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 19 (+4)16 (+3)
Skills Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Silent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears a small hat to cover his moderate length orange fur. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. A true patriot, Silent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease. Bonds: Military, Immigrant, Slave. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Silent On the Mountaintop, Male Tabaxi Adept 8
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Rhodochrosite (4 gp).


Social Check DCs


Aldous Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: Aldous was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Aldous Koehlanna, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Jade (140 gp). Jasper (40 gp).


Social Check DCs


Qualen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Flaws: Shy, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Qualen Folkor, Male Gnome Bard 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her fur is cut close to her head. She has a dull look in her hazel eyes.

Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants revenge against illithids; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Harvest Wind, Female Tabaxi Cleric 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Adelard Qualanthri, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 15 (+2)7 (-2)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Rinn Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a blue shirt with thin black vertical stripes and white pants, and is pretty ugly. She has a long golden ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done she does not care how it got done.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Assassin mother left her crippled. She hasn't been sleeping well lately.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Rinn Xiloscient, Female Elf Ranger 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. His red hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Engraver business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Engraver job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Secretive, PTSD. Bonds: Guardian, Job, Criminal record. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Manfred Northcott, Male Human Sorcerer 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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