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NPC Generator

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Advanced [show]


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" western man, he usually wears his grey robe and has his longsword always slung over his shoulder. His long silver hair reaches down to his waist. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Dilettante.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Joker, Gifted. Flaws: Greedy. Bonds: Job. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large blue mantle and cape that has been intricately interwoven into her yellow robe. Her hair is short and silver. She has hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the south, but her parents moved at a very young age to the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Adept 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 900 pp. Carnelian (30 gp). Deep blue spinel (400 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Pink pearl (120 gp). Peridot (30 gp). Azurite (14 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Eye agate (14 gp). Fire opal (1400 gp). White pearl (120 gp). Blue quartz (14 gp). 1 Medium magic item.


Social Check DCs


Ahrim Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ahrim was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Ahrim Havoc, Male Tiefling Bard 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1300 gp. Red-brown spinel (60 gp). Star ruby (1400 gp). Deep blue spinel (1100 gp). Tourmaline (60 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burana Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She keeps her rusty crest in a pixie cut. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east, but her parents moved at a very young age to the north. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality.

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Immigrant, Adventurer. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Burana Argenthrixus, Female Dragonborn Cleric 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. Brown-green garnet (160 gp).


Social Check DCs


Artin Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with small hat. Her moppish white hair is in a traditional bowl cut. Her eyes are gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by orcs. Artin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: To share knowledge with the world; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Mentor, Enemies. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Artin Rubyeye, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 6 (-2)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Beiro Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of strength around his neck, and a kukri on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Fighting, Opinionated, Impeccable. Bonds: Family, Nature. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Beiro Mystralath, Male Elf Paladin 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kriv Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with pastel socks and a vest with buckled shoes and is in decent physical shape. He wears a top hat to hide his balding. His eyes are gold and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: Born to a Ploughman, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kriv Ophinshtalajiir, Male Dragonborn Barbarian 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, violet, dusty cloak. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Theobald Accord, Male Half-Elf Rogue 12
Medium (5'4") Half-Elf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 79 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Muse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. She sports a flattop hair cut. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Roofer, her father struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and doesn't want to be a doctor and was forced into it by her family

Ideals: Justice. Bonds: Attractive, Enemies, Poor, Family. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Azza Muse, Female Tiefling Expert 3
Medium (5'11") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)19 (+4) 10 (+0)11 (+0)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs

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