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NPC Generator

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Advanced [show]


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his white hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: Born to a Servant, his father struggled to pay the bills. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Addict, Insane, Shy. Bonds: Poor. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Cleric 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Leucis Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a black coat over a white low-cut shirt, and a top hat upon his head and is in decent physical shape. He keeps his dark red hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Rich, Job, Nature, Immigrant. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Leucis Victory, Male Tiefling Rogue 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (1200 gp).


Social Check DCs


Korfel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his tan robe and has his lance always slung over his shoulder. He is an epitome of beauty. His blonde hair is kept up in a ponytail inside a Stetson hat. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is a Slaad in disguise. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Korfel Fasharash, Male Elf Commoner 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Dynamic Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a black coat with yellow slacks. His black fur is braided into rings. His green eyes peer out from beneath his feathered brown hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Passionate, Artistic. Bonds: Slave. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Dynamic Of Passion, Male Tabaxi Warlock 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 23 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)13 (+1) 13 (+1)20 (+5)
Skills Deception +9, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Snape, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Avice grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure.

Ideals: Justice. Bonds: Rich, Job, Adventurer, Religious. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Avice Snape, Female Human Cleric 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Helgret Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her chestnut hair is cut jaggedly and amateurishly. She has a dull look in her green eyes.

Personality: She can speak with the recently deceased. The war was a terrible time for her, and Helgret does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Helgret hails from a village terrorized by dire rats. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Helgret Fireforge, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)16 (+3) 9 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 4000 cp.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Fearful, Antagonistic. Bonds: Criminal record, Nature. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Fidget, Male Human Commoner 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Caramip Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She keeps her black hair in a pixie cut. Her thin eyebrows rest above her beady green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. After coming to the age of reason, Caramip took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Caramip and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Gifted. Flaws: Ugly, Cynical, Lazy, Antagonistic. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Caramip Fapplestamp, Female Gnome Expert 9
Small (3'5") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Iolite (70 gp). Banded agate (8 gp). Malachite (8 gp). Blue star sapphire (1200 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Joker. Flaws: Disease. Bonds: Poor, Military, Criminal record. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Three Wind, Male Tabaxi Cleric 6
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 20 pp.


Social Check DCs

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