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NPC Generator

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Advanced [show]


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Baern does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baern grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baern. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Baern Frostbeard, Male Dwarf Bard 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Sarah Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears many layers of old clothing at all times. Her left leg appears badly burned and disfigured. Her brown hair is cut jaggedly and amateurishly. Her brown eyes are passionate and lively.

Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Military. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Sarah Burrows, Female Half-Elf Wizard 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Fletcher uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bertram was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He now owns his own business.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Family, Criminal record. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Honeypot, Male Halfling Expert 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Helen Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has moderate length brown hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She would rather hide behind her crafts than deal with other people.

History: Helen was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Helen Solvenstein, Female Half-Elf Commoner 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)6 (-2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered kukri and tarnished shield as well. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. Arumawann is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Arumawann was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Family, Slave. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Arumawann Offund, Male Gnome Aristocrat 13
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 62 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 7 (-2)13 (+1)
Skills Persuasion +5, Survival +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 1000 gp. Amethyst (90 gp). Alexandrite (1000 gp). Chrysoprase (20 gp). Fire opal (500 gp).


Social Check DCs


Olrok Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white costume with the symbols of the sun god on his torso. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Olrok has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Job. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Olrok Beckwith, Male Half-Orc Rogue 13
Medium (5'7") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 92 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)15 (+2) 7 (-2)10 (+0)
Skills Athletics +7, Survival +2
Senses Passive Perception 8
Languages Common, Orc, Goblin, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +2

Possessions: 1000 gp. Azurite (4 gp).


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She has styled her golden hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a pair of adventurers, Diesa grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, In love, Adventurer. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Diesa Bloodkith, Female Dwarf Monk 6
Medium (3'10") Dwarf, True Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp. Finely wrought small gold bracelet (20 gp). Silver ewer (20 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Burto took refuge in the large cave and found the beat up longbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature, Enemies. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Burto Quickstep, Male Halfling Paladin 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Virra Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. She is bristling with hidden weapons, mostly nunchakus and scimitars. Her chestnut hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Architect, Virra learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like her out of the picture.

Ideals: Logical. Bonds: Criminal record, Attractive, Job. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Virra Bafflestone, Female Gnome Warlock 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 210 gp.


Social Check DCs

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