Kyle Hale, Male Human [Permalink]
Personal [hide]
Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Attractive, Criminal record. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 20000 sp. Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Red spinel (40 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Elysande Cotton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a brown tunic with black highlights, and long green pants that bunch up around her shoes. She wears her golden hair down. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Elysande isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is used to getting what she wants. In part because she is a meticulous planner.
History: She got into the Fisher business at a young age. After coming to the age of reason, Elysande took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She feels kind of lost in life; and balancing her hectic life and new fisher responsibilities is difficult
Ideals: Impeccable, Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3200 sp.
Rael Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of death around his neck, and a bastard sword on his belt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 270 gp.
Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. He is physically well-built. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a plains tribe. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Bonds: Adventurer, Slave, Nature, Family. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Mardred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears just a grey suit. She is tall, broad shouldered and powerfully built. Her red hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and to be a weaver again
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Aquamarine (600 gp).
Flask Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears brown trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She keeps her long red fur kept up in a rat tail. Her eyes are hazel and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Flask is combative with any and all who dare try her patience in the slightest.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. After a long history of fighting, Flask and her spouse have recently divorced.
Motivation: To reunite with her absent father; and doesn't want to be a mercenary and was forced into it by her family
Ideals: Gifted, Justice. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Onyx (80 gp).
Tenena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her green unseeing eyes seem to look past you.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp.
Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His gray fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: Art lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Has a crush, Family, Adventurer, Religious. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2400 gp.
Creega Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Shoemaker business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Creega's homeland. Creega decided to take the middle way and become a bodyguard. She now owns her own business.
Motivation: Expand her business.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (120 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
