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NPC Generator

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Advanced [show]


Pennie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white tunic with violet highlights, and long brown pants that bunch up around her shoes. She keeps her white hair in a flapper bob. Her face is scarred and worn.

Personality: Eccentric and domineering, Pennie will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Miller, Pennie learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Pennie Goodbarrel, Female Halfling Adept 7
Small (3'0") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Coral (110 gp).


Social Check DCs


Naal Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He has wavy red hair. This brown eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To protect his home; and marry his brother to traveling adventurers

Flaws: Shy, Antagonistic. Bonds: Family, Guardian. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Naal Stauffer, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp. Rhodochrosite (9 gp). Malachite (9 gp). Sardonyx (80 gp). Aquamarine (1000 gp).


Social Check DCs


Einkil Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To settle down with his crush; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job, Has a crush. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Einkil Lutgehr, Male Dwarf Warlock 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Gold music box (1000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baggi Preston, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has a moderate pudge and is not very fit. She has moderate length white hair. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a logical person and will generally grow upset if things defy logic and science.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been saving her money to try and buy her brother's freedom.

Motivation: She feels kind of lost in life; and marry her brother to traveling adventurers

Ideals: Logical. Flaws: Mundane, Depressed. Bonds: In love, Family. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Baggi Preston, Female Half-Orc Druid 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a grey and brown robe with the hood down. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Crown-heir, who enjoyed hunting, Taklinn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Taklinn took refuge in the large cave and found the beat up lance and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Crown-heir again; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Taklinn Trueblood, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 370 gp. 1 Average lock.


Social Check DCs


Perra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her rusty crest is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: Perra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She works hard and plays hard.

History: The child of a Carter, who enjoyed hunting, Perra was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Perra took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Perra Sumnarghthrysh, Female Dragonborn Fighter 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. He keeps his auburn hair in a flapper bob. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Masseuse, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Terse, Disease. Bonds: Attractive, Job, Family. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Hupe Copperkettle, Male Halfling Warlock 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 10
Hit Points 43 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Deception +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Blue star sapphire (900 gp). Blue star sapphire (900 gp). Emerald (900 gp). White pearl (70 gp). Malachite (9 gp). Malachite (9 gp). Alexandrite (1300 gp).


Social Check DCs


Bimpnottin Nackle, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. Her hair is cut close to her head. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a great chef.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her parents enrolled her in a Barbarian school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Bimpnottin Nackle, Female Gnome Barbarian 6
Small (3'1") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Goblin
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Nedda Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady brown eyes.

Personality: Nedda wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the north her family was never financially stable. She helped her father out around the business and became quite the natural. She became a Jeweler soon after.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Nedda Tosscobble, Female Halfling Monk 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 17 (+3)16 (+3)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Lapis lazuli (8 gp). Jade (120 gp).


Social Check DCs

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