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NPC Generator

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Advanced [show]


Kipper Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy tan pantaloons and a brown scarf. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is wracked by social anxiety; and wants a kiss

Ideals: Artistic. Flaws: Impulsive, Racist, Fearful. Bonds: Has a crush. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Kipper Bafflestone, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (90 gp).


Social Check DCs


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Kyle Birkenhead, Male Human Cleric 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp.


Social Check DCs


Vorka Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her black hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. Vorka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vorka decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and she has decided she is irredeemable

Flaws: Greedy, Hedonist, Ugly. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Vorka Morton, Female Half-Orc Warlock 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 gp. Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with green socks and a vest with buckled shoes. His long scarlet crest is drawn into a two foot long braid. His red eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Valafar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man typically wears black cloth garments or leather armor. He wears a broad hat to hide his balding. He has gleaming, smiling red eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Map Maker, who enjoyed hunting, Valafar was taken on many hunting expeditions. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a Healer soon after.

Motivation: A deep hatred of goblins; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Enemies, Nature, Immigrant. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Valafar Grief, Male Tiefling Rogue 5
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 6000 sp. Sardonyx (80 gp). Sard (80 gp). Lapis lazuli (4 gp).


Social Check DCs


Burgell Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Burgell Murnig, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Gomory Barton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with violet stripes complete with hood. His red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Gomory Barton, Male Human Warrior 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Addict, Antagonistic, Mundane. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Wrenn Waggletop, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Rathkran Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His gold crest is braided into rings. He has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Rathkran embodies much of what other species detest in the Dragonborns. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Rathkran was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rathkran's father didn't care for him much, and the feeling was mutual. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rathkran Verthisathurgiesh, Male Dragonborn Cleric 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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