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NPC Generator

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Advanced [show]


Delre Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is unkempt and raggedy. She wears an eyepatch.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Delre Balderk, Female Dwarf Druid 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)6 (-2) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Vistra Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her eyes are blue.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Opinionated. Bonds: Attractive, Mentor, Criminal record. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Vistra Brazzik, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Ahinar Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is auburn and very short. Her amber eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Gifted from a young age, Ahinar studied abroad. When Ahinar reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To settle down with her crush; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Ahinar Nobles, Female Half-Elf Druid 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Caelynn Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is typically in her Mercenary uniform. Her skin is also unnaturally pale. Her white hair is braided into rings. Her blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is a very good compulsive liar and kleptomaniac.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She has worked as a Mercenary like her mother before her.

Motivation: Further expansion of business.

Flaws: Ugly, Addict, Disease. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Caelynn Caphaxath, Female Half-Elf Expert 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Zircon (70 gp). Jade (150 gp).


Social Check DCs


Trym Law, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a top hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Artistic. Bonds: Job, Attractive, Mentor. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Trym Law, Male Human Warlock 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey tunic with red highlights, and long violet pants that bunch up around his shoes. His white hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and many brigands want him driven away

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Robert Woods, Male Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Sekhmet Art, Female Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern woman wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is unkempt and raggedy. She has white eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sekhmet Art, Female Tiefling Bard 9
Medium (5'5") Tiefling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver ewer (30 gp).


Social Check DCs


Hubert Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Insomniac, Addict, Fearful. Bonds: Job, Rich. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Hubert Marston, Male Human Commoner 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 500 sp.


Social Check DCs


Glim Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan tunic with violet highlights, and long pastel pants that bunch up around his shoes. He is muscular with a powerful set of arms. His white hair is heavily combed to the left. His fierce green eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and to find somewhere to settle down

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Enemies, Criminal record. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Glim Turen, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Giant, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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