Mara Horineth, Female Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her gray eyes are slightly larger than normal.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.
History: She got into the Hunter business at a young age. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Hunter.
Motivation: To be a Animal Trainer again; and she is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Ridaro Firahel, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has chestnut hair. She has brown eyes and a blue hat with a grey feather.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the east. A freak accident while working with her Butcher father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world
Flaws: Selfish, Impulsive, Disease. Bonds: Immigrant, Slave. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 21 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Jeweled anklet (3000 gp). Gold music box (3000 gp).
Brottor Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey small hat and grey clothes. He is tall, broad shouldered and powerfully built. His brown hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted martial powers by his dying brother.
Motivation: To unite with his brother.
Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 5 (-3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Elama Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears bulky violet painted plate armor. She is muscular with a powerful set of arms. She keeps her long golden hair kept up in a rat tail. She has amber eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in pickaxe use. She became a Glassblower soon after.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Fighting. Bonds: Job, Immigrant, Enemies, Adventurer. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 1500 gp.
Greethen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and green handkerchief worn on his left side. His green crest is slicked back into a classic pompadour. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Elven people; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly, Insane, Racist. Bonds: Enemies, Rich. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 11000 sp.
Birel Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Knight. Her red hair is smooth and relatively long. Her amber eyes peer out from beneath her small yellow hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. Birel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Knight.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Job, Religious, Rich, Adventurer. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Fragrant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His gray fur is kept up in a ponytail inside a feathered hat. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Fragrant was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has achieved small success as a Brewer.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Liftrasa Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears brown leather gloves, a brown jacket, and tight pants. Her long chestnut hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is frequently practicing swordplay.
History: Liftrasa was born with her mother's beautiful face. A freak accident while working with her Locksmith mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Lapis lazuli (15 gp). White opal (500 gp). Golden pearl (100 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zook is combative with any and all who dare try his patience in the slightest.
History: Zook was born with his father's beautiful face. A gifted student he started as a Merchant, but he got bored and became a Guard. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
