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NPC Generator

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Advanced [show]


Nagrette Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her head has been shaved. Her eyes are likewise brown.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her mother raised her in a mountain cabin. She has had some formal dancing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nagrette was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Nagrette Clive, Female Half-Orc Paladin 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Chay Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chay took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Athletic, Opinionated, Philantrophist, Gifted. Bonds: Nature. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Chay Goldfound, Male Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 12000 cp.


Social Check DCs


Orryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Orryn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Opinionated. Flaws: PTSD. Bonds: In love, Religious. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Orryn Fiddlefen, Male Gnome Barbarian 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp.


Social Check DCs


Osah Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a black costume with the symbols of death on her torso. She has moderate length black hair. Her black eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.

History: Osah lived on a farm with her father, near the main road leading to a nearby town. Cursed with unlife at a very young age, Osah has worked very hard to control her curse. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Flaws: Depressed, Addict, Disease. Bonds: Attractive, Family. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Osah Dischord, Female Tiefling Commoner 7
Medium (4'11") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Veloptima Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her auburn hair is still thick. Her thin eyebrows rest above her beady brown eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants revenge against goblins

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, In love, Slave. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Veloptima Umbodoben, Female Gnome Warlock 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 3000 sp. Blue quartz (11 gp). Iolite (60 gp). Chrysoprase (60 gp). Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Hagren Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is blonde and curly. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Hagren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Hagren was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Criminal record, Mentor, Military. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Hagren Wallace, Male Half-Orc Adept 1
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Andry Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy auburn hair. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Architect born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the north to a Architect, Andry learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She is searching for what she claims is her rightful reward.

Motivation: To share knowledge with the world; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Professionalism, Logical. Bonds: Job, Debt, Adventurer. Occupation: Architect

Voice: French accent

Attributes [hide]

Andry Copperkettle, Female Halfling Expert 11
Small (3'1") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 68 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Terran, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7

Possessions: 21000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Solid gold idol (500 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears a fine chain shirt which she covers with grey colored cloaks and clothing, and her gloved hand is found clutching a dagger. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has hazel eyes and a grey hat with a brown feather.

Personality: Eccentric and domineering, Jarana will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north

Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Rich. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Jarana Bigtoe, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 16 (+3)4 (-3)
Skills Acrobatics +5, Intimidation -1
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 330 gp. 1 Masterwork Light steel shield.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She carries with her a set of scythes on her belt, each one with a topaz on the hilt. Her brown hair is matted, messy, and big. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Mundane. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Nedda Wildheart, Female Halfling Aristocrat 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 8 (-1)4 (-3)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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