Taklinn Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in grey turtlenecks beneath a brown coat with green slacks. His hair is short and golden. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a slaver, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle
Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Mentor, Criminal record. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1400 sp.
Megren Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear green clothing when she does not wear armor. Her red crest is singed and shortened. She is baby faced.
Personality: Megren speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Animals are drawn to her, and she is able to talk to them.
History: Her father raised her in a mountain cabin. Megren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of dire rats
Ideals: Impeccable, Gifted, Justice. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 45000 sp. 1 Breastplate.
Antinua Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. Her hair is black and curly. Her green eyes peer out from beneath her broad blue hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.
History: She comes from a rich southern family. Her mother was a soldier and died while she was still young. Antinua was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Amnon Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. His hair is greying and his face has many wrinkles. His skin is flawless and his silver eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them
History: Amnon was born the youngest of three triplets. Amnon was born on a far southern plains where he grew up under the tutelage of his father, an expert Seamstress. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp.
Arara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east to a Map Maker, Arara learned a great deal about her mother's area of expertise. Her childhood dream was to be a Sellsword, but she was a colossal failure. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Slave, Job. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. An abacus with copper, silver and gold markers (120 gp). 1 Masterwork Common Melee.
Baern Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports grey clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His eyes are blue and beady.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast mountains. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Nature, Enemies. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp.
Wobbles Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He uses divination through singing.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Justice, Gifted. Flaws: Racist. Bonds: Immigrant, Criminal record. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. Iolite (20 gp).
Hogar Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His arcane abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 52 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
Possessions: 4000 gp. Rich purple corundum (700 gp). Lapis lazuli (8 gp). Blue sapphire (700 gp). Chrysoberyl (160 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thea Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She has done her best to style her blonde hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in the east, but her parents moved at a very young age to the west. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Nothing but the best is good enough for her; and someone believes her a fraud
Ideals: Fighting, Impeccable, Artistic. Bonds: Enemies, Immigrant. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 900 gp.
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