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NPC Generator

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Advanced [show]


Adelard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Half-Orc compassion; and he has passion for adventuring and risk

Flaws: Ugly, Racist, Shy. Bonds: Poor, Military. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Adelard Yeardley, Male Human Warrior 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Yvonne Riley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Yvonne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and she is greedy

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Rich, Military. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Yvonne Riley, Female Human Monk 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is beige, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the ruined castle and found the beat up bow and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Enemies, Job. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Lone Thunder, Male Tabaxi Warlock 7
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1200 gp. Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balifra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female has a large grey mantle and cape that has been intricately interwoven into her blue robe. She is tall, broad shouldered and powerfully built. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Ploughman job and began her own company from there.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Balifra Dankil, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dworic Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. His skin is fair and his fingers are delicate and long. His black hair is styled in orderly dreadlocks. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated, Gifted. Bonds: Mentor, Family, Rich. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Dworic Battlehammer, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Dara Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Armorer. Her hair is silver and very short. Her eyes are likewise brown.

Personality: Dara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is the product a well kept family trust fund and as such has never really known need. She moved out east to avoid the crime she committed. She then took over the family business and is one of the better Armorer for hire.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Bonds: Job, Criminal record, Rich, Immigrant. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Dara Meliamne, Female Elf Cleric 4
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aelar Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. Aelar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aelar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Optimist, Justice, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Aelar Xiloscient, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 3 Alchemist’s fire. 2 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Nirgel Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His white hair has been sun bleached extensively. He has a dull look in his red eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Nirgel Decorum, Male Tiefling Fighter 5
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Lidda Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her auburn hair, when down, is lengthy. Her violet eyes dart from person to person.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Spy, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better village for her children.

Motivation: Wants a kiss; and she's attracted to the pc

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Lidda Hogcollar, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 3000 sp. Lapis lazuli (13 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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