Syllin Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is knotted and matted. She has a tattooed face.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: She got into the Servant business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She became a Servant soon after.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Persistence. Bonds: Poor, Attractive, Job. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Geva Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow coat over a brown low-cut shirt, and a feathered hat upon her head. She has a moderate pudge and is not very fit. Her auburn hair is unkempt and raggedy. Her hazel eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geva took refuge in the large cave and found the beat up dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss.
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp. Carnelian (30 gp).
Prâk Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of glaives, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His amber eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Prâk's homeland. Prâk decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Secretive, Insane. Bonds: Immigrant. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
Ghûra Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: An old rival family wants him found.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Slave, Family, Criminal record. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Ielenia Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is heavily combed to the left. Her gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She misses her home and complains about the freezing weather, even in summer.
History: Ielenia was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Family, Attractive. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long auburn hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 44000 sp. Chalcedony (70 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Uraim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears brown painted combat armor at almost all times. His hair is blonde and curly. He has hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Uraim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has achieved small success as a Bookbinder.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 55 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1400 gp.
Werydd Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. Her white hair is well kept. Her blue eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of her brother; and a rival would like her out of the picture
Ideals: Professionalism. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Azurite (9 gp).
Delg Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. His skin is flawless and his green eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
Possessions: Just what you see.
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