Nalral Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly shortbows and hand crossbows. His hair is always cut to a buzz. His brown eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and a strong sense of loyalty to dragonborn people
Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Attractive, Family. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 39 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1600 sp.
Flame Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her lavender fur is kept up in a ponytail inside a small hat. Her fierce green eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.
History: She was born at the edge of vast mountains. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Entrepeneur. Flaws: Depressed, Insane. Bonds: Nature. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 sp. White pearl (130 gp). Rhodochrosite (10 gp). Fiery yellow corundum (800 gp). Chrysoberyl (130 gp).
Cumpen Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish blonde hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments
History: Cumpen hails from a village terrorized by drow. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. Days after completing her studies, news broke out that her hometown was attacked by drow. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Ur-Lisak Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with tan pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is kept up in a ponytail inside a deerstalker hat. This green eyed northerner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Fighting, Gifted, Optimist. Flaws: Insomniac. Bonds: Poor. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 100 gp. Citrine (40 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Charles Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of greataxes on his belt, each one with a sapphire on the hilt. His blonde hair is greasy and uncared for. His brown eyes peer out from beneath his broad brown hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A deep hatred of gnolls.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Black pearl (1500 gp). Golden pearl (160 gp). Chrysoprase (70 gp). Golden yellow topaz (1500 gp).
Eida Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and muscular, this northern woman wears a white vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her broad hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small desert village. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Banded agate (16 gp). White opal (1400 gp). White opal (1400 gp). 1 Minor magic item.
Eldon Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He has always had a great fascination with Tiefling culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Rich, Slave, Military, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Hematite (8 gp). Azurite (8 gp). Deep green spinel (140 gp).
Loopmottin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Loopmottin embodies much of what other species detest in the Gnomes. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Loopmottin and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. Hematite (15 gp). Banded agate (15 gp). Tiger eye turquoise (15 gp). Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Serpent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a brown suit. His red fur is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Serpent grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Many gnolls want him driven away; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Terse. Bonds: Adventurer, Job, Enemies. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 800 gp. Star ruby (1100 gp). Chrysoberyl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
