Bulzo Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and sports white clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His head has been shaved. He has green eyes and a white hat with a brown feather.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: Bulzo was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Alice Brady, Female Human [Permalink]
Personal [hide]
Description: A 4'11" western woman, she wears bulky grey painted plate armor. Her silver hair is lengthy and is close to two feet long. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Fearful. Bonds: Poor. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Elizabeth Stanford, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When she's not drinking or sleeping the drinks off, she's doing writing.
History: When she was but 5 years old her parents immigrated from the north. In her 15th year, her parents were killed by a drow raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Elizabeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To find somewhere to settle down; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Immigrant, Enemies. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. 1 Crowbar.
Volen Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She sports auburn long hair. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born into a rich family. Her divine abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Shelley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her black hair is thinning but still full. She has a dull look in her brown eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Vicky has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she has decided she is irredeemable
Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 2000 cp. 1 Good lock.
Skoth Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries scimitars. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Skoth took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp.
Tiaathque Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears tight fitting clothing which further accentuates her frame. She wears a top hat to hide her balding. Her eyes are a pleasant hazel.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Hunter, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Brewer and was forced into it by her family; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Attractive, Job, Family. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Violet garnet (500 gp). 1 Superior lock. 1 Magnifying glass. 1 Superior lock.
Philomena Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a fancy white dress. Her whole body is exceptionally muscular. Her hair is red and curly. She has gleaming, smiling gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Philomena was born on a far eastern plains where she grew up under the tutelage of her father, an expert Carter. She used her abilities to trick people and travel the world for free.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 gp.
Ur-Lisak Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a small hat. His fierce gray eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: He was born in the east. He moved out west to avoid the crime he committed. After months of barely getting by, Ur-Lisak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Persistence. Bonds: Rich, Immigrant, Criminal record. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
