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NPC Generator

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Advanced [show]


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He sports grey clothing, slightly heavier than average wear. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Apothecary.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Bertram Livingstone, Male Human Barbarian 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp.


Social Check DCs


Williamina Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears her red hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Gardener and was forced into it by her family.

Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Family, Criminal record. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Williamina Iranapha, Female Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up shield and armor he uses now. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Nature, Job, Criminal record. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Alexandre Dukakis, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Celestial, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Sard (70 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). Blue star sapphire (1400 gp). 1 Holy water. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Alexandre Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Alexandre Lepus, Male Half-Elf Druid 14
Medium (5'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 99 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 1200 pp. Moss agate (13 gp). Red garnet (40 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.


Social Check DCs


Mûzglob Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Flaws: Ugly, Racist, Impulsive. Bonds: Nature, Adventurer. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Mûzglob Eastaughffe, Male Half-Orc Monk 17
Medium (6'4") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 91 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Nature +7, Stealth +9
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4

Possessions: 5000 gp. Smoky quartz (40 gp). Chrysoberyl (50 gp). Rock crystal (40 gp). Eye agate (7 gp). Golden yellow topaz (700 gp). Blue quartz (7 gp). Moonstone (40 gp). Alexandrite (700 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). White opal (900 gp). Tourmaline (50 gp). Banded agate (7 gp). White opal (900 gp). Golden pearl (50 gp). Rich purple corundum (900 gp). Black pearl (700 gp). Violet garnet (700 gp). Sard (40 gp). Violet garnet (700 gp). Citrine (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Valanthe Liadon, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear tan clothing when she does not wear armor. Her auburn hair is thinning but still full. She has a dull look in her amber eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north to a Roofer, Valanthe learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and expand her business

Ideals: Philantrophist. Bonds: Immigrant, Job, Attractive, Adventurer. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Valanthe Liadon, Female Elf Ranger 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Rose (30 gp). Sard (30 gp).


Social Check DCs


Eleanor Skelton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She wears her hair in dreadlocks. Her eyes are blue and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.

History: Her mother raised her in a mountain cabin. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the north, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Poor, Nature, Immigrant, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Eleanor Skelton, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. 2 Smokesticks.


Social Check DCs


Left-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears his lavender fur down. He has copper eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Left-Handed was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Slave, Job, Family. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Left-Handed Fang, Male Tabaxi Druid 4
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Black pearl (1200 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


Lubash Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. His black hair is braided into rings. He has hazel eyes.

Personality: Lubash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Lubash took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Lubash Prescott, Male Half-Orc Monk 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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