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NPC Generator

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Advanced [show]


Jelenneth Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her white hair is still thick. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Jelenneth Larson, Female Half-Elf Adept 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)15 (+2) 14 (+2)4 (-3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Malachite (13 gp).


Social Check DCs


Therlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears just a grey suit, she is not a threatening figure. She is bald on top and has large red tufts of hair around her ears. Her fierce blue eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. Therlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Therlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her music dream.

Motivation: Nothing but the best is good enough for her.

Ideals: Artistic. Flaws: Ugly, Shy, Hedonist. Bonds: Nature. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Therlin Battlehammer, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp.


Social Check DCs


Maynild Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a yellow poncho over her likewise colored trousers and shirt. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she's looking for her big break

Flaws: Shy. Bonds: Immigrant, Military, Mentor, Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Maynild Horineth, Female Half-Elf Ranger 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Half-Plate. 1 Banded mail. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Rieta Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long white hair is drawn into a two foot long braid. She has gold eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She struck the Beggar job and began her own company from there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Religious. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Rieta Serenity, Female Tiefling Monk 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 7 (-2)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Paela Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her left hand. She sports a flattop hair cut. Her fierce amber eyes like to dwell on things.

Personality: Paela wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, In love, Religious. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Paela Reedfellow, Female Halfling Monk 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Rose (80 gp). Golden yellow topaz (800 gp).


Social Check DCs


Mella Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This woman typically wears tan cloth garments or leather armor. She has a penchant for wearing a ring with an oversized jet on her right hand. With bright black hair. Her hazel eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. She dropped out of school before completing her studies. She was granted divine powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Mella Sylvaranth, Female Elf Druid 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 19000 cp.


Social Check DCs


Naal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Bonds: Rich, Enemies, Family. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Naal Tiltathana, Male Elf Commoner 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Arcana +6, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1700 gp. Brown-green garnet (70 gp). Golden yellow topaz (500 gp).


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Zaffrab was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Slave. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Zaffrab Raulnor, Male Gnome Warlock 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 190 gp. 1 Darkwood Shield.


Social Check DCs


Charles Spaulding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear grey pants and tee shirts, and a wedding ring on his right hand. With a patchy silver beard and wild silver hair. He has several tiny topaz earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Persistence. Bonds: In love, Rich, Military, Nature. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Charles Spaulding, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp. Freshwater pearl (16 gp).


Social Check DCs

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