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NPC Generator

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Advanced [show]


Adrex Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His crest is greying and his face has many wrinkles. His red eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Justice. Flaws: Addict. Bonds: Rich, Family, Criminal record, Attractive. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Adrex Tiammanthyllish, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With bright blonde hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Banker, Rimple learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Rimple Lingenhall, Male Gnome Monk 13
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 10
Hit Points 55 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 100 pp. Silver comb with moonstones (800 gp). Silver chalice with lapis lazuli gems (100 gp). A necklace of small pink pearls (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (2000 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled electrum ring (2000 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Skog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. He has a small bristly mustache and wavy silver hair. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born into a rich family. A gifted student he started as a Fortune-teller, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Skog Washington, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries a battered scimitar and tarnished mace as well. Sporting a brown mohawk this woman's hair draws a lot of attention. She has hazel eyes and a white hat with a black feather.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Guardian, Mentor. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Trym Brightmoon, Female Halfling Druid 8
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Athletics +0, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +0 / 2d10-3, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Jade (130 gp). Deep blue spinel (300 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Rich. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Sylvaranth, Male Elf Bard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Mormo Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears a small hat to hide his balding. His red unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and wants to work out more often

Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Mormo Debauchery, Male Tiefling Paladin 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. Brown-green garnet (150 gp).


Social Check DCs


Jheri Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. She has styled her blue crest well, parting it to the right. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.

History: She was born in the west, but her parents moved at a very young age to the east. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the west, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Disciplined, Persistence. Bonds: Immigrant, Family, Criminal record. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Jheri Daardendrian, Female Dragonborn Expert 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Azurite (8 gp). Aquamarine (1300 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Quelenna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Doctor does. She has shaved her head bald. She wears an eyepatch.

Personality: She will rave to anyone who will listen. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south to a Doctor, Quelenna learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Quelenna Wasanthi, Female Half-Elf Druid 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)8 (-1) 10 (+0)10 (+0)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Silk rope. 1 Backpack.


Social Check DCs


Shadow Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red fur is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting. Flaws: Fearful, Shy. Bonds: Family, Poor. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Shadow Of Passion, Female Tabaxi Druid 5
Medium (4'11") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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