Eridred Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her red hair is singed and shortened. She has gray eyes.
Personality: Eridred is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. Red spinel (120 gp).
Fulbar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Fulbar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Fulbar was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Joker. Flaws: Depressed. Bonds: Military, Job, Family. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 60 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
Possessions: 5000 gp. Alexandrite (700 gp). Violet garnet (700 gp). Brown-green garnet (40 gp). Star rose quartz (60 gp). Violet garnet (700 gp). Black pearl (700 gp). Hematite (7 gp). Coral (40 gp). White opal (1500 gp). White pearl (40 gp). Rhodochrosite (7 gp). Star ruby (1500 gp). Moonstone (60 gp). Blue star sapphire (1500 gp). Black star sapphire (1500 gp). Onyx (60 gp). Deep blue spinel (700 gp). 1 Medium magic item.
Barendd Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling gray eyes.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: A deep hatred of dire rats; and revenge
Bonds: Has a crush, Family, Military, Adventurer, Enemies. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Carnelian (70 gp). Black pearl (300 gp). Zircon (70 gp). Sardonyx (70 gp).
Greethen Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Painter. His scarlet crest is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east. Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp.
Cumpen Turen, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her left leg appears badly burned and disfigured. She has brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Flaws: Ugly, Impulsive, Insane, Secretive. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +5
Possessions: 200 gp. Tiger eye turquoise (8 gp). Iolite (30 gp). Lapis lazuli (8 gp). Alexandrite (1400 gp). Rose (30 gp). Golden yellow topaz (1400 gp).
Reeza Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears skinny pants and wears a white and blue robe with the hood down. She has wavy golden hair. Her green eyes are slightly larger than normal.
Personality: She is very quiet and rarely speaks above a whisper. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Reeza studied abroad. She moved from fad to fad and when she turned 15 she discovered music. She became a Mercenary soon after.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 127 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 |
Possessions: 300 pp. Lapis lazuli (5 gp). Fire opal (700 gp). Eye agate (5 gp). Blue star sapphire (700 gp). Azurite (5 gp). Blue-white diamond (4000 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Zircon (50 gp). Coral (150 gp). Eye agate (5 gp). Aquamarine (1400 gp). Lapis lazuli (5 gp). Sardonyx (50 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Obsidian (5 gp). Eye agate (5 gp). Tourmaline (150 gp). Jasper (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Joser Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. With bright silver hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: A skeptical and narcissistic man, Joser's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Xappan Power, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered bastard sword and tarnished shield as well. He keeps his white hair in a pixie cut. He has silver eyes and a green hat with a white feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a body guard again
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Job, Criminal record. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Mara Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She sports a flattop hair cut. Her violet unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic woman, Mara's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 600 gp. Brown-green garnet (110 gp). Golden yellow topaz (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
