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NPC Generator

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Advanced [show]


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She has done her best to style her black fur to look like a famous performer. She has several tiny amber earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Shifting grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Shifting In Shadow, Female Tabaxi Monk 4
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ahlyssa Langley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gifted from a young age, Ahlyssa studied abroad. She helped her mother out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Impeccable. Flaws: Insomniac. Bonds: Job. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Ahlyssa Langley, Female Human Wizard 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear green pants and tee shirts. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Zephan was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Zephan Compassion, Male Tiefling Bard 10
Medium (5'11") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1600 gp. Hematite (4 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Pink diamond (5000 gp). Rhodochrosite (4 gp). Golden yellow topaz (700 gp). Pink pearl (80 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Srorthen Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with green slacks. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His green crest is singed and shortened. His eyes are gold and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Srorthen Linxakasendalor, Male Dragonborn Fighter 8
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1100 gp. Blue quartz (12 gp). Amethyst (60 gp). Sard (60 gp). Chrysoberyl (60 gp).


Social Check DCs


Thava Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long scarlet crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thava was born in the east. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic, Optimist, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Thava Akambherylliax, Female Dragonborn Warlock 15
Medium (6'6") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +7, Survival +7
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1000 gp. Golden circlet with four aquamarines (4000 gp). Gold music box (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries clubs. Her auburn hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Verna was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Verna's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Ugly, Insane, Antagonistic. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Verna High-hill, Female Halfling Warrior 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Decarabia Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. Her whole body is exceptionally muscular. Her hair, while still mostly silver, has prominent grey streaks. Her white eyes dart from person to person.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has drifted from career to career and currently works as a Adventurer.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Impulsive. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Decarabia Comedy, Female Tiefling Fighter 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Red-brown spinel (50 gp).


Social Check DCs


Verna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a red suit, brown shirt, and black tie. She is bald on top and has large black tufts of hair around her ears. She has several tiny ruby earrings on each ear.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want her driven away.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Verna Underfoot, Female Halfling Rogue 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Trynnicus Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Barber, Trynnicus learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trynnicus took refuge in the ruined castle and found the beat up whip and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Trynnicus Fharngnarthnost, Male Dragonborn Fighter 11
Medium (6'1") Dragonborn, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 114 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +8 / 3d8+4, Ranged +3 / 3d8-1, Grapple +6

Possessions: 1100 gp.


Social Check DCs

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