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NPC Generator

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Advanced [show]


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Bricklayer and found it very stressful. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Religious, Job, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Naal Berevan, Male Elf Wizard 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Tim Berkeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Impeccable. Flaws: Addict. Bonds: Adventurer. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Tim Berkeley, Male Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 300 sp.


Social Check DCs


Katherine Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. She wears her chestnut hair down. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.

History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Katherine Erenaeth, Female Half-Elf Adept 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp. Moss agate (5 gp). Deep blue spinel (700 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Nogu Yeardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her mace always slung over her shoulder. Her skin is fair and her fingers are delicate and long. Her chestnut hair is still thick. She has a dull look in her violet eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: She was born several months after her mother was called into army service. She has had some formal painting training, and achieved minor success. She left for the east, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Nogu Yeardley, Female Half-Orc Expert 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Terran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Shag Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the west. When Shag reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Shag Hadleigh, Male Half-Orc Paladin 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Amethyst (130 gp). Alexandrite (300 gp).


Social Check DCs


Thoradin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His golden hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Thoradin wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Rich, Mentor, Nature. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Thoradin Helcral, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)18 (+4) 13 (+1)8 (-1)
Skills Athletics +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 150 pp.


Social Check DCs


Jabbie Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a falchion on his belt, and sports empty pouches on his belt. His hair, while still mostly black, has prominent grey streaks. His eyes are violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Jabbie Folkor, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Iolite (30 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her fur is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Three Of Wine, Female Tabaxi Wizard 7
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His hair is chestnut and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, Immigrant, Rich. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Warryn Dunben, Male Gnome Paladin 9
Small (3'7") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 90 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs

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