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NPC Generator

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Advanced [show]


Everard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. A freak accident while working with his Hunter father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Mentor, Immigrant. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Everard Yeardley, Male Human Ranger 7
Medium (6'0") Human, Neutral Evil (CR 7)
Armor Class 8
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)13 (+1) 18 (+4)7 (-2)
Skills History +4, Performance +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Wella Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a red vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her red boots flare out at the collars and is in decent physical shape. Her white hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She works hard and plays hard.

History: She was born in a small forest village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends

Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Wella Underbough, Female Halfling Wizard 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He is physically well-built. His dark red hair is heavily combed to the left. His silver eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to be a seamstress again

Flaws: Ugly. Bonds: Religious, Mentor, Adventurer, Job. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Morthos Creed, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Luthra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Religious, Mentor. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Luthra Murnig, Female Gnome Sorcerer 9
Small (3'2") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 12 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 900 gp. White pearl (40 gp). Zircon (30 gp). Black pearl (1500 gp). White pearl (40 gp). Tiger eye turquoise (12 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Adrik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has done his best to style his red hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Poor, Enemies, Criminal record, Military, Slave. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrik Steelfist, Male Dwarf Aristocrat 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Chrysoprase (80 gp). Fire opal (700 gp). Tourmaline (140 gp).


Social Check DCs


Fargrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a violet coat with blue slacks. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Immigrant. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Fargrim Silveraxe, Male Dwarf Druid 5
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. White pearl (140 gp). Malachite (12 gp).


Social Check DCs


Nazdûg Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Stylist, but he got bored and became a Spice Merchant. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record, Religious, Job. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Nazdûg Hadleigh, Male Half-Orc Commoner 5
Medium (6'10") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Sarah Marley, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is typically in her Apothecary uniform. Her white hair is well kept. She has brown eyes and a brown hat with a white feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Sarah Marley, Female Human Wizard 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)4 (-3) 14 (+2)12 (+1)
Skills Arcana -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Merla Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red coat over a grey low-cut shirt, and a deerstalker hat upon her head. She has a penchant for wearing a ring with an oversized amber on her right hand. With wild black hair. Her amber eyes peer out from beneath her deerstalker red hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: The child of northern immigrants she idolized her mother. Merla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Passionate. Bonds: Rich, Has a crush, Immigrant, Nature. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Merla Cherrycheeks, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Climber’s kit.


Social Check DCs

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