Alex Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting grey shirt and pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.
History: Alex hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Flaws: Ugly, Mundane, Insomniac. Bonds: Enemies. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Trail Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long cinnamon fur kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Laborer, but she got bored and became a Sage. She has achieved small success as a Sage.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traulam Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady blue eyes.
Personality: She dislikes all the random violence that takes place in the east. She is able to make almost anything out of random pieces of junk.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Traulam took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 108 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Jeweled gold crown (7000 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her whip, she is not a threatening figure. Her gray fur is heavily combed to the left. Her eyes are amber and catlike.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Jade abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Revenge.
Ideals: Joker. Bonds: Adventurer, Religious, Enemies. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Delg Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Addict, Impulsive. Bonds: Slave. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 8
Hit Points 110 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial, Elven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 4000 gp. Rhodochrosite (6 gp).
Cory Mori, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a brown and black robe with the hood down. With bright chestnut hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Wants a kiss; and he uses money and sex appeal to get what he needs
Ideals: Justice, Gifted. Bonds: Attractive, Rich, Has a crush. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 190 pp. Star rose quartz (80 gp). Zircon (80 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is silver and curly. She wears large thick round spectacles.
Personality: She is witty, but her monotone delivery comes off as unnerving She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Joker. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Deep blue spinel (1200 gp).
Astaro Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with Stetson hat. She is muscular with a powerful set of arms. She wears a Stetson hat to hide her balding. Her silver eyes dart from person to person.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Astaro has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Enemies, Adventurer, Family. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Silver chalice with lapis lazuli gems (50 gp).
Oda Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has auburn hair. Her eyes are likewise hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she seems to be bored by most things
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Nature. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
