Jillian Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears rags and sports a simple walking cane. She wears her blonde hair down. She has gleaming, smiling green eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born to a Knight, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.
Motivation: Someone believes her a fraud.
Flaws: Antagonistic, Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 18 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A delicate brass dragon egg (20 gp). Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (800 gp). Gold music box (1000 gp). 1 Minor magic item.
Senteq Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue tunic with white highlights, and long black pants that bunch up around his shoes. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Ugly, Shy, Forgetful, Mundane, Antagonistic. Bonds: In love. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (70 gp). An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
Murgen Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly warhammers and pickaxes. Her blonde hair is lengthy and is close to two feet long. Her eyes are gray and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born at the edge of vast plains. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Red garnet (70 gp).
Eida Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. Her golden hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in a small mountains village. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Impeccable. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 10 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1800 gp.
Tagga Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'0" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants her loneliness to end; and to end her boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Mentor, Job, Has a crush. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Moon Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears just a pastel suit, and a wedding ring on her left hand. Her fur is brown and very short. Her eyes are likewise green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.
History: She was born in the west, but her parents moved at a very young age to the south. Moon was born on a far western plains where she grew up under the tutelage of her father, an expert Body Guard. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Immigrant, Rich. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears baggy red pantaloons and a brown scarf. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. He has amber eyes.
Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Criminal record, Adventurer, Nature, Job. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 16 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Qemuel Heal, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his kukri always slung over his shoulder. His top hat is riddled with cuts and holes. He has gleaming, smiling white eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Qemuel was raised in a hard working conservative environment. In his 17th year, his parents were killed by a goblins raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Ugly, Racist. Bonds: Adventurer, Job, Enemies. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 600 gp.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.
History: The child of eastern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
