Jacoba Conway, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her long blonde hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Jacoba lived on a farm with her father, near the main road leading to a nearby town. One day when Jacoba was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Jacoba was heart-stricken from the event, and her mother started working long hours to provde for them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found.
Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Vanchu Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Spy does. Her tied-back hair is auburn. Her green unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She works hard and plays hard.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Violet garnet (500 gp). Hematite (13 gp).
Vonana Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She sports white long hair. Her eyes are likewise blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.
History: Born to a Actor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She became a Assassin soon after.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Slave. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 1 Masterwork Artisan’s tools.
Thorpe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and he perpetually has his morningstar ready. He has white hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. As long as the job gets done he does not care how it got done.
History: Thorpe was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Fighting, Professionalism. Bonds: Attractive, Poor, Has a crush. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Black opal (1300 gp). Onyx (40 gp). Golden pearl (40 gp). Banded agate (11 gp).
Gadreel Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is renowned for her bright green dresses and hats. Her clothes are grease stained in places. Her black hair is lengthy. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Gadreel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: The child of a Mercenary, who enjoyed hunting, Gadreel was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military, Nature. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Amber (40 gp).
Yevelda Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her black hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful necromancer made her what she is. Through the years after Yevelda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Yevelda's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Yevelda and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp.
Perra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is cut close to her head. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.
History: Perra was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp.
Kothûg Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a white and brown robe with the hood down. He has a long auburn beard with little hanging trinkets. This blue eyed northerner is not easily forgotten.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.
History: He comes from a rich northern family. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Amethyst (120 gp). Amber (120 gp). Obsidian (14 gp). Onyx (70 gp). 1 Minor magic item.
Osah Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears tattered old clothes. Her dark red hair, when down, is lengthy. Her eyes, though not visible through her cowl, are red.
Personality: She dislikes all the random violence that takes place in the east. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 13th year, her parents were killed by a orcs raid, leaving Osah alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of orcs.
Ideals: Pacifist, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Lapis lazuli (8 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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