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NPC Generator

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Advanced [show]


Gilkass Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and sports black clothing, slightly heavier than average wear. Her rusty crest is slicked back into a classic pompadour. Her gold eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small forest village. Gilkass liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Disease. Bonds: In love, Nature, Adventurer. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Gilkass Argenthrixus, Female Dragonborn Ranger 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His brown hair is styled in orderly dreadlocks. He has green eyes and a tan hat with a black feather.

Personality: Hadarai wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Sold as a small child to a necromancer, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Carpenter and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Hadarai Iranapha, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 1000 sp.


Social Check DCs


Quarethon Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his gold crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Quarethon and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarethon Ophinshtalajiir, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 9 (-1)16 (+3)
Skills Athletics +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a blue cloak and cross-gartered brown stockings. He keeps his white hair in a flapper bob. He has hazel eyes.

Personality: A skeptical and narcissistic man, Namfoodle's first love is himself. His second love is also himself. Namfoodle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: To unite with his sister; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Military. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Namfoodle Albaratie, Male Gnome Adept 14
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 50 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 2000 gp. Amber (110 gp). Smoky quartz (70 gp). Alexandrite (1200 gp). Chalcedony (70 gp). Red-brown spinel (110 gp). Silver pearl (110 gp).


Social Check DCs


Elizabeth Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her left hand. She keeps her golden hair in a flapper bob. Her eyes are hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west her family was never financially stable. A gifted student she started as a Weaver, but she got bored and became a Armorer. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Doesn't want to be a Armorer and was forced into it by her family.

Ideals: Entrepeneur. Bonds: In love, Job, Poor, Family. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Elizabeth Azzo, Female Half-Elf Adept 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2600 sp. Silver comb with moonstones (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Terse, Disease. Bonds: Religious, Adventurer. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 9 (-1)19 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Umpen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has a moderate pudge and is not very fit. His auburn hair is kept up in a ponytail inside a small hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Jeweler business at a young age. A gifted student he started as a Shipwright, but he got bored and became a Jeweler. He has never given up on his poetry dream.

Motivation: Expand his business; and he wants revenge against dire rats

Ideals: Disciplined, Artistic. Bonds: Rich, Job, Enemies. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Umpen Sympony, Male Gnome Warlock 7
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. His hair, while still mostly chestnut, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Burgell Gummen, Male Gnome Expert 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)19 (+4) 13 (+1)12 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Sylvan, Aquan, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nimble Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She has styled her brown fur well, parting it to the left. Her eyes are copper.

Personality: Nimble speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Nimble hails from a village terrorized by dire rats. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her sister's freedom.

Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new herbalist responsibilities is difficult

Ideals: Impeccable. Bonds: Immigrant, Job, Enemies, Family. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Of Shadows, Female Tabaxi Commoner 16
Medium (5'10") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 49 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Arcana +8, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Draconic, Ignan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 4000 gp. Sard (30 gp). Fiery yellow corundum (400 gp). Azurite (14 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (200 gp). Rhodochrosite (14 gp). Carnelian (30 gp). Eye agate (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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