Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large blue jacket. He keeps his chestnut hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Nature, Criminal record. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Clerebold Law, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1400 gp.
Gorga Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Gorga's homeland. Gorga decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Passionate, Joker, Fighting. Bonds: Rich, Immigrant. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Ahrim Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He is physically well-built. His hair is white and curly. His thin eyebrows rest above his beady black eyes.
Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Locksmith business at a young age. He made a point of taking high paying jobs and getting most of it up front. Recently the stress of being a Locksmith has made it difficult for him to sleep.
Motivation: To be a Glassblower again; and a strong sense of loyalty to halfling people
Flaws: Ugly, Insane, Insomniac, Racist. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp.
Andry Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely red suit with brown socks and a vest with buckled shoes. She wears her white hair down. Her eyes are hazel.
Personality: She will rave to anyone who will listen. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Andry was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.
Motivation: Elven compassion; and her relatives are trying to arrange a marriage
Flaws: Insane, Racist. Bonds: Adventurer, Job, Family. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 18000 cp. 1 Banded mail. 1 Chain shirt.
Gale Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears a brown vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her yellow fur is long and unkept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with her god.
History: A powerful slaver made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Addict, Shy. Bonds: Religious, Mentor. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 1200 gp. Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (800 gp).
Fargrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His brown hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a necromancer, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 3000 sp. Jet (60 gp). Violet garnet (1200 gp). 1 Minor magic item.
Ilga Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'6". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a greataxe. Her auburn hair is well kept. Her eyes are a pleasant violet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Ilga studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants revenge against dire rats; and she has comitted a past crime that haunts her to this day
Ideals: Persistence, Gifted. Bonds: Criminal record, Enemies. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp.
Bethrynna Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. She wears a top hat to hide her balding. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Bethrynna was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Persistence. Flaws: Addict, Antagonistic. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 4000 cp. 1 Thunderstones.
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