Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears tan painted combat armor at almost all times. His long black hair reaches down to his waist. His violet eyes peer out from beneath his broad tan hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Fonkin and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Sindri Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a tan and white robe with the hood down. His hair is white, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Sculptor in town.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Recently the stress of being a Sculptor has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: Just what you see.
Warryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 4000 sp. Brown-green garnet (120 gp). Red spinel (120 gp). Violet garnet (600 gp). 1 Minor magic item.
Shane Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Herbalist does. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with dancing.
History: When he was but 3 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: Golden yellow topaz (200 gp).
Drogo Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin grey vertical stripes and brown pants. His red hair is smooth and relatively long. His violet eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Body Guard, but he was a colossal failure. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 gp. Chrysoberyl (120 gp).
Krimmon Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a white and yellow handkerchief worn on his right side and is in decent physical shape. His hair is cut close to his head. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Krimmon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 10 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 800 pp. Citrine (60 gp). Rhodochrosite (8 gp). Carnelian (60 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Freshwater pearl (8 gp). Azurite (8 gp). Black opal (500 gp). Blue sapphire (500 gp). Peridot (60 gp). Jacinth (3000 gp). Red garnet (40 gp). Blue quartz (8 gp). Chrysoprase (60 gp). Red spinel (40 gp). Malachite (8 gp). Zircon (60 gp). Golden yellow topaz (400 gp). White opal (500 gp). White pearl (40 gp). Iolite (60 gp). 1 Medium magic item. 1 Medium magic item.
Gimgen Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a crush on the local bellfounder
Ideals: Fighting, Logical. Flaws: Secretive. Bonds: Has a crush. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 3000 gp. Star ruby (1600 gp). Lapis lazuli (10 gp). Golden yellow topaz (1100 gp). Jade (90 gp). Eye agate (10 gp). Red spinel (90 gp). Rose (60 gp).
Corkitron Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He has wavy chestnut hair. His eyes are hazel and beady.
Personality: This man loves music and to teach people music more than just about anything. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the east his family was never financially stable. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 11 years.
Motivation: Many brigands want him driven away; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Job, Enemies. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. Obsidian (6 gp). Zircon (60 gp). Golden pearl (150 gp).
Frug Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur, Philantrophist. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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