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NPC Generator

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Advanced [show]


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses well, typically a more casual-formal manner. She wears her cinnamon fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She feeds upon the attention of others.

History: Gifted from a young age, Art studied abroad. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Art In the Wind, Female Tabaxi Barbarian 7
Medium (4'8") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Gorgûm Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly morningstars and greataxes. His auburn hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gorgûm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and his religion dominates his actions

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Rich, Family, Religious. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Gorgûm Barclay, Male Half-Orc Paladin 6
Medium (6'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. Her red crest is singed and shortened. Her red eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Ideals: Persistence. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Uadjit Turnuroth, Female Dragonborn Paladin 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Amethyst (150 gp).


Social Check DCs


Gunnloda Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her right hand appears badly burned and disfigured. Her head has been shaved. Her gray eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with finding treasure.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Gunnloda Bloodkith, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Amûg Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His long black hair reaches down to his waist. His amber eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Amûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Amûg's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Gifted. Flaws: Shy, Antagonistic. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Amûg Radcliffe, Male Half-Orc Druid 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 17 (+3)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1 Banded mail.


Social Check DCs


Jezebeth Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black coat over a blue low-cut shirt, and a small hat upon her head, and is pretty ugly. Her red hair is lengthy and is close to two feet long. Her ears are large.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with writing.

History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Jezebeth Ecstasy, Female Tiefling Druid 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. An abacus with copper, silver and gold markers (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Silk rope.


Social Check DCs


Thiala Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of eastern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has comitted a past crime that haunts her to this day; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Thiala Gentry, Female Half-Elf Ranger 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quarion Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large blue jacket. His white hair is lengthy. His fierce green eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: Quarion was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted, Entrepeneur, Persistence. Bonds: Rich, Family. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Quarion Ofandrus, Male Elf Sorcerer 4
Medium (5'3") Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Althaea Mystralath, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears bulky blue painted plate armor. Her long golden hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Althaea is combative with any and all who dare try her patience in the slightest.

History: Althaea was raised in a hard working conservative environment. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Bowyer again.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Althaea Mystralath, Female Elf Monk 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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