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NPC Generator

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Advanced [show]


Dustin Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his crossbow ready. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting, Joker, Philantrophist. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Dustin Hayes, Male Human Wizard 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 80 pp. Aquamarine (500 gp). Carnelian (60 gp). Violet garnet (500 gp). Blue star sapphire (800 gp). Banded agate (14 gp).


Social Check DCs


Trym Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Trym Jamjar, Female Halfling Rogue 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Violet garnet (1400 gp). Rhodochrosite (15 gp). Eye agate (15 gp). Zircon (50 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Eida Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length brown hair. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Eida was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Eida Goldfound, Female Halfling Fighter 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His golden hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, In love. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Fonkin Tarkelby, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Cressel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Beggar, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: Attractive, In love. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Cressel Trust, Male Tiefling Monk 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5

Possessions: 150 pp. Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (30 gp).


Social Check DCs


Edge Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a pastel and blue handkerchief worn on his left side. His fur is yellow, silky, and of moderate length. His eyes are likewise copper.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Edge was born with his mother's beautiful face. When Edge reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Military, Job, Has a crush. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Edge Hummingbird, Male Tabaxi Fighter 2
Medium (6'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Depressed. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Alberich Bigtoe, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Deception +4, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs


Ishgha Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Ishgha studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Ishgha Bradshaw, Male Half-Orc Paladin 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Ronobe Agility, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally well dressed albeit a few years behind the times. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her eyes are silver and catlike.

Personality: Ronobe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Ronobe was born with her mother's beautiful face. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and her religion dominates her actions

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Ronobe Agility, Female Tiefling Paladin 6
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Investigation +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Undercommon, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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