Hugolina Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this eastern woman is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. She dropped out of school before completing her studies. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Fighting, Athletic, Logical. Bonds: Job, Immigrant, Military. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Fiery yellow corundum (1200 gp). Banded agate (4 gp). Rock crystal (20 gp).
Zephan Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His blue hair is greasy and uncared for. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Zephan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Flaws: Ugly, Racist, Hedonist. Bonds: Immigrant. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (200 gp). Rose (20 gp). Citrine (20 gp). 1 Minor magic item.
Glim Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His skin is also unnaturally pale. His golden hair has been sun bleached extensively. His eyes are likewise blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has worked as a Priest like his father before him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Insomniac. Bonds: Job, Criminal record, Adventurer. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Thamuz Lust, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large green mantle and cape that has been intricately interwoven into his grey robe. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling gold eyes.
Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: Someone believes him a fraud; and doesn't want to be a stylist and was forced into it by his family
Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Family, Enemies. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 140 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 5000 gp. 1 Medium magic item.
Conrad Blankley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a brown suit, violet shirt, and grey tie. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and to protect his home
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Banded agate (15 gp).
Modean Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His purple hair is long and unkept. His eyes are red and catlike.
Personality: Eccentric and domineering, Modean will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Modean was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2100 gp. Amethyst (60 gp). Red spinel (60 gp). Blue quartz (15 gp). Blue quartz (15 gp). Jet (60 gp). Azurite (15 gp). Smoky quartz (80 gp).
Kallista Love, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Kallista studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted arcane powers by her dying sister.
Motivation: She has money and likes to spend it.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 8
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Srorthen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has no crest. He has several tiny amber earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.
History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 142 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Abyssal, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Anne Warwick, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a greataxe on her belt, and she perpetually has her greataxe ready. She is bald on top and has large red tufts of hair around her ears. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Anne will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a slaver, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants her loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Opinionated. Flaws: Ugly. Bonds: Mentor. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
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