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NPC Generator

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Advanced [show]


Ernest Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky brown painted plate armor. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Shepherd in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a goblins raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and marry his brother to traveling adventurers

Ideals: Impeccable. Bonds: Job, Military, Enemies, Family. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Ernest Ainsworth, Male Human Commoner 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 9 (-1)7 (-2)
Skills History +5, Intimidation +0
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple brown robe with grey stripes complete with hood. His auburn hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Trey was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Remington, Male Human Warlock 8
Medium (5'9") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Peridot (20 gp). Smoky quartz (20 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His fur is greying and his face has many wrinkles. This yellow eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants a kiss; and he is wracked by social anxiety

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Adept 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +7, Intimidation +4
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paela Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her moppish auburn hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Paela Fastfoot, Female Halfling Adept 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)6 (-2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 29000 sp.


Social Check DCs


Spear In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. She wears her white fur down. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Opinionated, Logical. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: American accent

Attributes [hide]

Spear In Shadow, Female Tabaxi Warrior 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Guy Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and wears a simple yellow robe with white stripes complete with hood. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: Guy was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his brother; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Family, Has a crush, Rich. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Guy Fasharash, Male Half-Elf Paladin 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears grey painted combat armor at almost all times. She has wavy brown hair. Her green unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. She takes great joy in being the best Locksmith in town.

History: Jarana was raised in a hard working conservative environment. Her childhood dream was to be a Actor, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing her hectic life and new locksmith responsibilities is difficult

Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Jarana Battlehammer, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Hugh Ridley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy brown hair. His eyes are green and beady.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born in a small island village. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and he's in love

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Nature, Adventurer, Family. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Hugh Ridley, Male Human Fighter 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 300 gp. Embroidered and bejeweled glove (2000 gp). Silver ewer (90 gp).


Social Check DCs


Hûra Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large white jacket. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. Through the years after Hûra was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hûra's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hûra and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Hûra Walcott, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)4 (-3) 14 (+2)13 (+1)
Skills Nature -1, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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