Mella Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this eastern woman is generally shirtless and showing off her tattooed chest. Her black hair is thinning but still full. Her brown eyes peer out from beneath her broad blue hat.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. She has never given up on her dancing dream.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Athletic, Gifted, Artistic. Flaws: Terse. Bonds: Nature, Job. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 600 gp. Bloodstone (20 gp). Lapis lazuli (14 gp). Jasper (20 gp). White opal (500 gp). Banded agate (14 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Gadreel Grace, Female Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is still thick. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is a Yochlol in disguise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 57 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Jeweled electrum ring (4000 gp). Gold music box (3000 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (2300 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Helja Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her long golden hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stableman mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Flaws: Antagonistic, Disease. Bonds: Enemies, Family. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 19 (+4) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 130 gp.
Eiravel Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He sports a long blonde beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the north, but his parents moved at a very young age to the east. Eiravel was born on a far northern mountains where he grew up under the tutelage of his father, an expert Beggar. After a long history of fighting, Eiravel and his spouse have recently divorced.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 133 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Medium magic item.
Smoking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his pastel robe and has his longbow always slung over his shoulder. He has no fur. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Smoking studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Architect again; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 2000 sp.
Avice Stanley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears bulky grey painted plate armor, she is not a threatening figure. She has slicked back auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: The child of northern immigrants she idolized her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To settle down with her crush; and she has a crush on the local scribe
Ideals: Gifted. Flaws: Emotional. Bonds: Immigrant, Rich, Has a crush. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Lezre Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears many layers of old clothing at all times. She has a hunchback. She wears her black hair down. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the north. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lezre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Stableman
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
Ugarth Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His silver hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ugarth is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ugarth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ugarth. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Disease. Bonds: Military, Criminal record, Family. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp.
Naamah Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She usually wears her green robe and has her crossbow always slung over her shoulder. She wears her red hair up. Her eyes are silver.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of illithids once and for all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Flaws: Ugly, Secretive. Bonds: Job, Enemies, Military. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp. 1 Antitoxin. 1 Antitoxin. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
