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NPC Generator

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Advanced [show]


Art Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. She has done her best to style her yellow fur to look like a famous performer. Her eyes are blue and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Fighting. Bonds: Attractive, Slave, Religious. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Art Grass, Female Tabaxi Commoner 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 61 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Gildmak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His hair is chestnut and curly. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Disease, Hedonist, PTSD. Bonds: Rich. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Gildmak Wildcloak, Male Halfling Aristocrat 12
Small (3'0") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +7, History +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely brown suit with black socks and a vest with buckled shoes. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Gifted from a young age, Cask studied abroad. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Half-Elven people; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Cask Mirror, Male Tabaxi Wizard 5
Medium (6'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 12
Languages Common, Druidic, Orc, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Jade In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown tunic with black highlights, and long grey pants that bunch up around her shoes. Her orange fur is kept up in a ponytail inside a feathered hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to pay off her debts

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Debt. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Jade In Woods, Female Tabaxi Paladin 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)11 (+0) 17 (+3)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 190 gp.


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is short and white. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Holderhek, Male Dwarf Aristocrat 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a hunchback. Her golden hair is well kept. Her violet eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She got away from her former life and has fallen to alcoholism.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Debt, Family. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Heather Romeo, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp. Freshwater pearl (15 gp). Red spinel (110 gp).


Social Check DCs


Gûnd Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is still thick. His face is scarred and worn.

Personality: Gûnd wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gûnd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Optimist. Flaws: Ugly. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Gûnd Marleigh, Male Half-Orc Expert 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills History +4, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp. Tourmaline (130 gp). Banded agate (7 gp). Moonstone (70 gp).


Social Check DCs


Wella Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a white tunic with black highlights, and long grey pants that bunch up around her shoes. Her hair is long and silver with streaks of red, and is pulled back with small white clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal singing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and to settle down with her crush

Ideals: Artistic. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wella Glenfellow, Female Halfling Monk 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop fur cut. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Bricklayer, who enjoyed hunting, Spring was taken on many hunting expeditions. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Spring In the Wind, Female Tabaxi Adept 10
Medium (4'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2200 gp. Tourmaline (60 gp). Rose (20 gp). Zircon (20 gp).


Social Check DCs

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