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NPC Generator

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Advanced [show]


Giselle Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright yellow dresses and hats. Her tied-back hair is silver. Her half smiles and green eyes are beguiling and draw you in.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Giselle Gyula, Female Half-Elf Ranger 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 18 (+4)17 (+3)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Spyglass. 1 Small steel mirror. 1 Healer’s kit.


Social Check DCs


Ortegar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Ortegar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Ortegar and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Ortegar Brushgather, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Infernal, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels kind of lost in life

Flaws: Ugly, Impulsive, Fearful, Depressed. Bonds: Nature. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Windy Of Winter, Male Tabaxi Warrior 16
Medium (5'3") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 161 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +6

Possessions: 600 pp. Golden yellow topaz (1600 gp). Amethyst (50 gp). Deep blue spinel (1600 gp). Jasper (60 gp). Banded agate (15 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Banded agate (15 gp). Aquamarine (1600 gp). Tiger eye turquoise (15 gp). Freshwater pearl (15 gp). Sardonyx (60 gp). Obsidian (15 gp). Moonstone (60 gp). Onyx (60 gp). Iolite (60 gp). 1 Medium magic item.


Social Check DCs


Adran Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet tunic with yellow highlights, and long black pants that bunch up around his shoes. His silver hair is kept up in a ponytail inside a deerstalker hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mortician, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Military, Job, Family. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Adran Van Es, Male Half-Elf Adept 8
Medium (5'10") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Fire opal (900 gp).


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, and carries quarterstaffs. His fur is beige and curly. His amber eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emerald took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He inherited the family business which he has now maintained for 15 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Bonds: Job, Poor, Nature. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Emerald In the Storm, Male Tabaxi Fighter 6
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy white fur. His fierce copper eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Flask Of Shadows, Male Tabaxi Ranger 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Nuthra Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of luck around her neck, and a pickaxe on her belt. She wears a broad hat to hide her balding. Her eyes are gold.

Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local unemployed

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Nuthra Lhamboldennish, Female Dragonborn Paladin 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She wears a feathered hat to cover her moderate length auburn hair. She is baby faced.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Rich. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Symma Pingun, Female Gnome Aristocrat 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He keeps his black crest in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Sethrekar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Logical. Bonds: Attractive, Guardian, Rich, Nature. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Sethrekar Verthisathurgiesh, Male Dragonborn Barbarian 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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