Adrie Horineth, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. She has wavy golden hair. Her hazel eyes are passionate and lively.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: She is a Chromatic Dragon in disguise. Like her father and her brother before her, after school she went straight into learning to become a Mason. She has drifted from career to career and currently works as a Mason.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1 Masterwork Artisan’s tools. 1 Crowbar.
Medrash Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of death around his neck, and a club on his belt and is in decent physical shape. He keeps his long scarlet crest kept up in a rat tail. His red eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Medrash was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Bonds: Nature, Military, Job, Enemies. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Thomas Wentworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long red hair reaches down to his waist. His eyes are gray and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.
History: Thomas was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 50000 cp. Lapis lazuli (10 gp). Rose (20 gp).
Dûshrat Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Spy. He wears his white hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Dûshrat speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Spy. He became a Spy soon after.
Motivation: Further expansion of business; and to be a herbalist again
Ideals: Impeccable. Bonds: Job, Attractive, Family, Nature. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 2000 sp.
Ella Digby, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a faded coat and loose pants complete with top hat. Her whole body is exceptionally muscular. Sporting a black mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Ella was born the youngest of three triplets. Ella was born on a far western island where she grew up under the tutelage of her mother, an expert Shepherd. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Ella never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Doesn't want to be a Shepherd and was forced into it by her family.
Ideals: Artistic, Optimist. Bonds: Immigrant, In love, Family. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 79 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. White opal (1300 gp). Lapis lazuli (6 gp). Coral (140 gp). Deep green spinel (140 gp). Lapis lazuli (6 gp). White opal (1300 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, pastel, dusty cloak. She wears a small hat to hide her balding. Her yellow unseeing eyes seem to look past you.
Personality: She is almost excessively polite to everyone, even when angry. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Architect and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Wants to open a new tavern; and to be a carter again
Flaws: Ugly, Disease, Shy. Bonds: Rich, Job, Adventurer. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp.
Aura Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has wavy red fur. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Aura was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and he has a crush on the local actor
Flaws: Disease. Bonds: Has a crush, Family, Military, Adventurer. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 300 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
Sarah Stanton, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She got into the Beggar business at a young age. A gifted student she started as a Locksmith, but she got bored and became a Beggar. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to get laid; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Rich purple corundum (1000 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.
Aline Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet wide-brimmed hat and violet clothes. Her white hair is singed and shortened. Her hazel eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Aline was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
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