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NPC Generator

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Advanced [show]


Pelt Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her yellow fur has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is obsessed with finding treasure.

History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Of Storm, Female Tabaxi Adept 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Târz Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He is content.

Ideals: Athletic. Flaws: Addict, Mundane, Insomniac. Bonds: Poor, Military. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Târz Holton, Male Half-Orc Rogue 13
Medium (5'1") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 73 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6

Possessions: 100 pp. Gold music box (1000 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1700 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Ielenia Liadon, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of magic around her neck, and a dagger on her belt. She has wavy silver hair. She has a dull look in her blue eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.

Motivation: Doesn't want to be a Assassin and was forced into it by her family; and she seems to be bored by most things

Ideals: Fighting, Logical. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Ielenia Liadon, Female Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Buvvie Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long chestnut hair kept up in a rat tail. Her eyes, though not visible through her cowl, are brown.

Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Tailor like her mother before her.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy. Bonds: Poor. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Buvvie Albaratie, Female Gnome Rogue 5
Small (3'1") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 6000 sp. Amber (120 gp). Aquamarine (1000 gp). Citrine (80 gp). Banded agate (5 gp).


Social Check DCs


Sapply Offund, Male Gnome [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sapply took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tiefling people; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Sapply Offund, Male Gnome Adept 9
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 7 (-2)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Jade (110 gp). Banded agate (4 gp). Moss agate (4 gp). Jade (110 gp).


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His silver hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Map Maker, but he got bored and became a Stableman. After a long history of fighting, Olunt and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Olunt Gorunn, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)18 (+4) 6 (-2)9 (-1)
Skills Arcana +6, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Draconic, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 210 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dûshrat Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Dûshrat isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Impeccable. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Dûshrat Tatum, Male Half-Orc Paladin 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)6 (-2) 16 (+3)9 (-1)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Banded agate (16 gp). Eye agate (16 gp). Malachite (16 gp). Rhodochrosite (16 gp).


Social Check DCs


Bardryn Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears professional attire. Her brown hair has been sun bleached extensively. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She speaks before she thinks and is too direct. She works hard and plays hard.

History: Bardryn was born in the south. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Persistence. Flaws: Impulsive, Hedonist. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Bardryn Silverstone, Female Dwarf Expert 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)17 (+3) 9 (-1)14 (+2)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Carrie Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He keeps his golden hair in a flapper bob. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend

Flaws: Depressed, Fearful. Bonds: Adventurer, Rich, Attractive. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Carrie Withrethin, Male Elf Barbarian 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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