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NPC Generator

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Advanced [show]


Vicky Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an entirely yellow suit with brown socks and a vest with buckled shoes. She has wavy black hair. Her eyes are brown and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: She was born several months after her father was called into army service. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer, Military. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Vicky Harper, Female Half-Elf Rogue 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Bune Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with green colored cloaks and clothing. Her hair is red and curly. She has gleaming, smiling silver eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Bune was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bune Mercy, Female Tiefling Cleric 18
Medium (6'1") Tiefling, Chaotic Good (CR 18)
Armor Class 11
Hit Points 96 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)20 (+5)
Skills Insight +7, Religion +8
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1300 pp. A delicate brass dragon egg (70 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (7000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (300 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Merihim Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered red stockings. He has moderate length dark red hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Merihim Turmoil, Male Tiefling Commoner 6
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 60000 cp. Deep blue spinel (1400 gp).


Social Check DCs


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His lavender fur has been sun bleached extensively. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Entrepeneur. Bonds: Poor, Adventurer, Immigrant. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Moon Of Spirit, Male Tabaxi Sorcerer 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Deception +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: Chrysoberyl (130 gp). Onyx (70 gp). Alexandrite (900 gp). Iolite (70 gp). Bloodstone (70 gp). Sardonyx (70 gp). Star ruby (500 gp). Deep blue spinel (900 gp).


Social Check DCs


Susannah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not trust anyone and sleeps with one eye open.

History: Susannah hails from a village terrorized by orcs. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Susannah Wordsworth, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Syllin Liadon, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. With bright silver hair. Her eyes are likewise brown.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. In her 13th year, her parents were killed by a giants raid, leaving Syllin alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away

Ideals: Joker, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Syllin Liadon, Female Elf Druid 9
Medium (4'8") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 17 (+3)9 (-1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 12000 sp. Rhodochrosite (16 gp). Malachite (16 gp). Black opal (700 gp). Jade (140 gp). Obsidian (16 gp).


Social Check DCs


Ridaro Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, violet cloak. Her blonde hair is long and unkept. She has gleaming, smiling green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels kind of lost in life; and wishes to resurrect an old love

Flaws: Ugly, Shy, Depressed. Bonds: In love, Military, Job. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ridaro Hill, Female Half-Elf Bard 6
Medium (5'8") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Zircon (20 gp). White pearl (70 gp). Citrine (20 gp).


Social Check DCs


Paymon Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt and is in decent physical shape. His silver hair, when down, is lengthy. His eyes are white and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Paymon Haste, Male Tiefling Expert 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)19 (+4) 12 (+1)18 (+4)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Celestial, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 50 pp. Lapis lazuli (13 gp). Hematite (13 gp). Aquamarine (600 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Perra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears her copper crest up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Sellsword business at a young age. A gifted student she started as a Locksmith, but she got bored and became a Sellsword. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Justice, Impeccable. Bonds: Job, Rich. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Perra Tiammanthyllish, Female Dragonborn Monk 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 210 pp.


Social Check DCs

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