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NPC Generator

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Advanced [show]


Oskar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a quarterstaff. His hair is blonde and curly. His gray eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Tailor, who enjoyed hunting, Oskar was taken on many hunting expeditions. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and to unite with his sister

Flaws: Antagonistic, Addict. Bonds: Nature, Family, Job. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Oskar Burrowfound, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Marshal and found it very stressful. He inherited the family business which he has now maintained for 6 years.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Alston, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Sun Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears a wide-brimmed hat to hide her balding. She has amber eyes.

Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Sun Of Storm, Female Tabaxi Warlock 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Beatrice Shelby, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she usually wears her grey robe and has her scythe always slung over her shoulder. She sports a flattop hair cut. She wears an eyepatch.

Personality: Beatrice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. In her 10th year, her parents were killed by a drow raid, leaving Beatrice alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Beatrice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and a deep hatred of drow

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Beatrice Shelby, Female Human Barbarian 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Detective in town.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Lance Pickering, Male Human Expert 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Frouse Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Frouse Lingenhall, Male Gnome Sorcerer 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 94 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)16 (+3) 12 (+1)19 (+4)
Skills Investigation +8, Nature +8
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 1200 pp. Iolite (70 gp). Red spinel (140 gp). Eye agate (16 gp). Banded agate (16 gp). Aquamarine (1200 gp). Peridot (70 gp). Peridot (70 gp). Golden yellow topaz (1200 gp). Bloodstone (70 gp). Moonstone (70 gp). Alexandrite (1200 gp). Lapis lazuli (16 gp). White pearl (140 gp). Hematite (16 gp). Aquamarine (1200 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs


Efferil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Efferil was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and expand his business

Ideals: Optimist. Bonds: Rich, Enemies, In love, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Efferil Qualanthri, Male Elf Warlock 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 9000 cp. Malachite (4 gp). Jade (140 gp). 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is renowned for his bright pastel suits and hats. His brown fur is kept up in a ponytail inside a top hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trail hails from a village terrorized by gnolls. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Trail In the Wind, Male Tabaxi Ranger 18
Medium (6'3") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 52 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 2000 pp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Old masterpiece painting (1500 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Brug Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His auburn hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Brug Cotton, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 180 gp.


Social Check DCs

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