Dalgal Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a white low-cut shirt, and a top hat upon his head, and carries spears. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Tiefling culture. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Fighting. Flaws: Insomniac, Racist, Selfish. Bonds: Slave. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Lone Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel painted combat armor at almost all times. His brown fur is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Mentor. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp. 1 Chain shirt.
Chaedi Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she likes to wear violet tank tops with grey skirt. She wears a colorful flower in her white hair. She has a tattooed face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Chaedi was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered north to less war torn lands. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.
Motivation: To reunite with her absent mother.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2100 sp. 1 Tanglefoot bags. 2 Smokesticks. 2 Smokesticks.
Bethrynna Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly longswords and longbows. Her hair, while still mostly red, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bethrynna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bethrynna. She left for the south, certain she would find work there.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Optimist. Bonds: Rich, Criminal record, In love, Immigrant. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 600 gp. Blue quartz (14 gp). Malachite (14 gp).
Harriet TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is long and unkept. Her eyes are a pleasant blue.
Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful wizard made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1600 gp. Hematite (7 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her kukri. She has styled her black hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Mortician, Adrie learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand her business.
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Dalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She has done her best to style her auburn hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She got into the Stableman business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 8 Acid flasks. 2 Tanglefoot bags.
Delg Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his writing dream.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 sp. 3 Antitoxin.
Drusilia Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears an entirely tan suit with brown socks and a vest with buckled shoes. She sports black long hair. Her eyes are green and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 12000 cp. 6 Acid flasks. 4 Holy water. 4 Tanglefoot bags.
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