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NPC Generator

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Advanced [show]


Phann Gyula, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a violet and black robe with the hood down. Her white hair has been sun bleached extensively. Her violet eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. The war was a terrible time for her, and Phann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the east to a Apothecary, Phann learned a great deal about her mother's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Apothecary.

Motivation: Balancing her hectic life and new Apothecary responsibilities is difficult.

Flaws: Disease, Depressed, Fearful. Bonds: Military, Job. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Phann Gyula, Female Half-Elf Ranger 8
Medium (5'9") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (2200 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His red fur is thinning but still full. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Silent was left his mother's suit of armor and trained in its use and care. He became a Dilettante soon after.

Motivation: Money/treasure.

Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Job, Military. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Silent Treat, Male Tabaxi Barbarian 10
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 67 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Habor Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his purple hair down. He has gold eyes and a green hat with a yellow feather.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He became a Carter soon after.

Motivation: Further expansion of business; and expand his business

Flaws: Addict. Bonds: Attractive, Poor, Job, Military. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Habor Mayhem, Male Tiefling Ranger 5
Medium (5'8") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His tied-back hair is blonde. He has gleaming, smiling violet eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his painting dream.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the north

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Rich, Debt. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Orsik Goldfinder, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +6

Possessions: 16000 sp. Carnelian (60 gp). Brown diamond (2000 gp). Moonstone (60 gp). Fire opal (800 gp). Deep blue spinel (1100 gp). Chrysoprase (60 gp). Banded agate (5 gp). Coral (90 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Hayes, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears white cloth garments or leather armor. She has styled her auburn hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Calm and collected, she is a well trained Map Maker. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. In the meantime she has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Murook Hayes, Female Half-Orc Expert 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Thamuz Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. His brown hair is long and unkept. His eyes are silver and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thamuz took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Revenge; and he has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Job, Nature, Enemies. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Thamuz Hate, Male Tiefling Fighter 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)15 (+2) 15 (+2)19 (+4)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Obsidian (6 gp). Eye agate (6 gp). 1 Superior lock.


Social Check DCs


Reddlepop Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a blue costume with the symbols of the sun god on her torso. Her auburn hair is well kept. Her thin eyebrows rest above her beady green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Reddlepop studied abroad. She was an apprentice working in her father's forge. She was granted druidic powers by her dying brother.

Motivation: Expand her business; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Reddlepop Quillsharpener, Female Gnome Sorcerer 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 600 sp.


Social Check DCs


Ronk Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of lances on his belt, each one with a jet on the hilt. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Ronk grew up listening to his father's many stories. Ronk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Ronk Lancaster, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Hugolina Holton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is portly but not overly obese. Her silver hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She speaks before she thinks and is too direct. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Ugly, Impulsive, Insane. Bonds: Adventurer, Military. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Hugolina Holton, Female Human Rogue 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 3000 cp. Red garnet (90 gp). 1 Banded mail.


Social Check DCs

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