Dadalan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white crest is kept up in a ponytail inside a broad hat. His gold eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Dadalan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Flaws: Terse. Bonds: Poor, Attractive, Military. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Chalcedony (20 gp).
Dain Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Criminal record, Adventurer. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel top hat and pastel clothes, and is pretty ugly. His fur is cut close to his head. His eyes are yellow and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Art took refuge in the ruined castle and found the beat up spear and armor he uses now. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions; and revenge
Flaws: Ugly, Terse, Selfish. Bonds: Nature, Enemies, Religious. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: Aquamarine (900 gp). Deep blue spinel (900 gp). Jet (40 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Red spinel (40 gp).
Delg Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Hunter, Delg learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. 1 Half-Plate.
Beast Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white fur is lengthy. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the north. She is a logical person and will generally grow upset if things defy logic and science.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Pacifist, Logical. Bonds: Rich, Attractive. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Sardonyx (20 gp). Blue sapphire (900 gp). Deep blue spinel (1200 gp).
Meena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely blue suit with black socks and a vest with buckled shoes. Her hair is black and curly. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She feeds upon the attention of others.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Lilith Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She wears her white hair up. She has a dull look in her gold eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).
Kody Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a long chestnut beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (1400 gp).
Edge Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in brown turtlenecks beneath a green coat with grey slacks. Her fur is lavender and curly. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with finding treasure.
History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!