Aramil Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet coat over a green low-cut shirt, and a top hat upon his head. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1700 gp. Amethyst (140 gp).
Vrondiss Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and he perpetually has his morningstar ready. His red crest is smooth and relatively long. His eyes are gold.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Military, Criminal record. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 7 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
Possessions: 24000 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Finely wrought small gold bracelet (60 gp). Silver comb with moonstones (600 gp). A small bag of saffron. (60 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Werydd Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Stableman does. Her hair is blonde and very short. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: She got into the Stableman business at a young age. A gifted student she started as a Actor, but she got bored and became a Stableman. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and sabotage a competitor
Ideals: Athletic. Flaws: Selfish. Bonds: Job, Attractive, Adventurer. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Vonbin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered pickaxe and tarnished sickle as well. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His hazel eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and he feels threatened by others
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2200 gp. Obsidian (9 gp). Jet (110 gp). Sard (70 gp). Red spinel (110 gp). White pearl (110 gp). Onyx (70 gp). Obsidian (9 gp). 1 Minor magic item.
Giselle Yardley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length red hair. Her fierce green eyes like to dwell on things.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Athletic, Impeccable. Flaws: Terse. Bonds: Poor. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Elven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 gp.
Nella Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Pink pearl (110 gp).
Ida Graham, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears baggy brown pantaloons and a blue scarf. Her long black hair is drawn into a two foot long braid. Her brown eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has had some formal painting training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and she seems to be bored by most things
Ideals: Athletic, Artistic. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Halfling, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2700 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and muscular, this northern man wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His beige fur is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 32 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 10000 sp.
Jelenneth Selevarun, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a tan coat over a blue low-cut shirt, and a Stetson hat upon her head. She wears a colorful flower in her brown hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by drow. Jelenneth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Joker, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp.
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