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NPC Generator

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Advanced [show]


Lilli Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her black hair is long and unkept. She has gleaming, smiling violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Layabout business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Nature. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Lilli Gobblefirn, Female Gnome Paladin 13
Small (3'1") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 99 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Sard (80 gp). Rich purple corundum (1500 gp). Black opal (1500 gp).


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His beige fur, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Ethereal Candle, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp. Brown-green garnet (50 gp).


Social Check DCs


Vadania Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Nature, Military. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Vadania Dalanthan, Female Half-Elf Wizard 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Secretive. Bonds: Attractive, Job, Religious. Occupation: Healer

Voice: Whispers

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Virra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her longbow always slung over her shoulder. With wild brown hair. Her hazel eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Flattery will make her almost putty in your hands.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Selfish, Insomniac. Bonds: Military, Job. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Virra Nopenstallen, Female Gnome Monk 8
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 40 pp. Sard (70 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying white hair a little too much giving a sharp white color. Her gray eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Agatha was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Bather and was forced into it by her family; and she wants nothing more than to rejoin the army

Flaws: Depressed, Addict. Bonds: Family, Job, Military. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Agatha Nash, Female Human Expert 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1600 gp. Obsidian (9 gp). Black opal (1300 gp). Sardonyx (20 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her hair is white and curly. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.

History: Huru was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered writing. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and many dire rats want her driven away

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Huru Cumberbatch, Female Half-Orc Cleric 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 7000 cp. Rock crystal (80 gp). Chalcedony (80 gp). Moss agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel cloak and cross-gartered green stockings. She has a moderate pudge and is not very fit. She has moderate length white fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Tricking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Courier like her mother before her.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Tricking In the Wind, Female Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 15 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. Patrick was born on a far western mountains where he grew up under the tutelage of his mother, an expert Cartwright. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Patrick Law, Male Human Warrior 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)12 (+1) 8 (-1)17 (+3)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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