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NPC Generator

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Advanced [show]


Werydd Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Interpreter. Her moppish white hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Interpreter.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Criminal record, Military. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Werydd Trollbleeder, Female Dwarf Rogue 5
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 18 (+4)9 (-1)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Roofer. Her golden hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Silaqui is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Interpreter, who enjoyed hunting, Silaqui was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silaqui took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Athletic, Extrovert. Flaws: Insomniac, Secretive, Depressed. Bonds: Nature. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Silaqui Jacobs, Female Half-Elf Monk 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Virra Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her long black hair is drawn into a two foot long braid. Her eyes are amber and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Virra Loofollue, Female Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)17 (+3) 8 (-1)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Moss agate (15 gp). Freshwater pearl (15 gp). Azurite (15 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Theren Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Rich, Job, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Theren Sylvaranth, Male Elf Bard 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 18000 cp.


Social Check DCs


Fabien Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is muscular with a powerful set of arms. His brown hair is long and unkept. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a brigands raid, leaving Fabien alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Enemies. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Fabien Shadowcloak, Male Gnome Wizard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 8000 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Skak Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" southern man, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Addict. Bonds: Family. Occupation: Banker

Voice: German accent

Attributes [hide]

Skak Shelley, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Onyx (60 gp). Blue sapphire (1300 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky brown painted plate armor. Her silver hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Jarana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the east. She worked as a nervous Beggar and found it very stressful. She left for the east, certain she would find work there.

Motivation: She wants to meet her childhood hero; and to be a fortune-teller again

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jarana Orcfoe, Female Dwarf Adept 7
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)5 (-3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yebe Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is still thick. Her eyes are amber and catlike.

Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Yebe took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Rich, Religious, Criminal record. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Yebe Umbodoben, Female Gnome Warlock 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 3000 sp. Onyx (20 gp). Jasper (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Farideh Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black trousers with white and brown striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her red crest is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Farideh grew up listening to her mother's many stories. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and to be a laborer again

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Farideh Nemmonis, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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