Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. He has moderate length white fur. His eyes are a pleasant amber.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. During his travels, Tricking and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tricking discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tricking fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease. Bonds: Adventurer, Criminal record, Enemies. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Jasper (80 gp). Chrysoprase (80 gp). Jet (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1100 gp).
Arannis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and is dressed in an above average manner. His brown hair, when down, is lengthy. His eyes are likewise violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to loving parents in a slum to the south. He has had some formal writing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Dalaba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a pastel low-cut shirt, and a deerstalker hat upon her head. Her skin is fair and her fingers are delicate and long. Her hair is chestnut and curly. She has brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Dalaba was raised in a hard working conservative environment. After coming to the age of reason, Dalaba took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 80 pp. 1 Minor magic item.
Gillyd Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female typically wears brown cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her auburn hair is thinning but still full. She has a dull look in her hazel eyes.
Personality: Aggressive, abrasive, and angry, Gillyd embodies much of what other species detest in the Dwarves. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gillyd hails from a village terrorized by dire rats. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Interpreter for hire.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp. Freshwater pearl (7 gp).
Althaea Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her black hair is knotted and matted. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She loathes her own lifestyle.
Ideals: Persistence. Flaws: Depressed, Selfish, Mundane. Bonds: Attractive. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Melee.
Borun Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. He has a very tight haircut. His eyes are brown and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 220 pp. Black pearl (700 gp). Tourmaline (120 gp). Azurite (16 gp). Star rose quartz (20 gp). Smoky quartz (20 gp).
Barakas Flight, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy black pantaloons and a brown scarf. He has moderate length silver hair. His eyes are white and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a brothel owner, Barakas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found
Ideals: Optimist, Entrepeneur. Bonds: Mentor, Family, Criminal record. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 19000 cp. Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
Caeldrim Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time, and he perpetually has his kukri ready. His red hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 35 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal, Draconic, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely blue suit with brown socks and a vest with buckled shoes. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: Pallabar is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Rich. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 130 gp.
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