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NPC Generator

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Advanced [show]


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered dagger and tarnished club as well. He wears his chestnut hair down. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Uraim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Uraim and his spouse have recently divorced.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and to unite with his brother

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful, Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Uraim Ironfist, Male Dwarf Ranger 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Seddit Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her scythe ready. She keeps her blue hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A true patriot, Seddit would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Seddit was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She has achieved small success as a Merchant.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Bonds: Military, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Seddit Horror, Female Tiefling Commoner 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 pp. Amber (60 gp). Coral (60 gp).


Social Check DCs


Keyleth Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with black socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. She has moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Keyleth is combative with any and all who dare try her patience in the slightest.

History: Keyleth lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Keyleth was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her brother's freedom.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and regain custody of her daughter

Ideals: Justice. Flaws: Hedonist. Bonds: Family, Military, Enemies. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Keyleth Ilphelkiir, Female Elf Wizard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Jet (140 gp).


Social Check DCs


Beleth Glory, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Soapmaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Soapmaker.

Motivation: To be a Armorer again; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Beleth Glory, Female Tiefling Warrior 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Barbena Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a hunchback. Her hair is black and curly. Her fierce green eyes like to dwell on things.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.

History: She was born into a rich family. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Half-Elven people.

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Barbena Strongheart, Female Dwarf Druid 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (600 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Manfred Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is black, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Disciplined. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Oakley, Male Human Warlock 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 2000 cp.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a grey suit. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful. Bonds: Criminal record, Job, Adventurer. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Climber’s kit.


Social Check DCs


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is still thick. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Gunter Tattersall, Male Human Aristocrat 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (800 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a yellow and pastel handkerchief worn on his left side, he is not a threatening figure. He has a long red beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: He comes from a rich western family. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and sabotage a competitor

Ideals: Opinionated, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Adam Xiloscient, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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